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The Lucky Die

An actual play D&D podcast, The Lucky Die is a story told by four friends, set in an apocalyptic fantasy world. In Diskora, Demons and Celestials have started stalking the lands, tensions between the factions leave death in their wake and blood red clouds boil across the sky. You would be forgiven for thinking that the end was nigh, question is - do you want to face the end alone? I guess we're about to find out.

Jan 31, 2019

In a land far from Falsam and a sea away from Diskora, we meet three adventurers from the the land of Kino. Arawn makes a break for it, Greff earns a blade, and Ivoris issues a command. But what role will these new heroes play in the world of Bikron's struggle? I guess we are about to find out...

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Jan 28, 2019

The travelers mount up in their RC and begin their journey. Rhal has PTSD, Balance gets emotional support, and Zaltanna sleeps outside with the dog. But are their newest traveling companions going to be enough help to complete the rescue? I Guess We Are About To Leave The Call...

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Jan 21, 2019

The adventurers make their final preparations for the coming mission. Balance protects his friends, Zaltanna promises two things, and Rhal withholds a tail of epic proportion. But will their preparations be enough for such a dangerous task? I Guess We Are About To Find Out...

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Jan 14, 2019

The gang returns to the inn for a night of rest before preparing their attack on the Double Ones. Rhal is passed a note, Balance lends someone a book, and Zaltanna strikes a bargain. But what plans are there to be made? I Guess We Are About To Find Out...

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Jan 7, 2019

It's officially hammer time. I can use the hammer time joke again because its so very true. Balance makes a fortune, Rhal likes Bougrim's attitude, and Zaltanna gives a good fight. But is it enough for our heroes to get their hands on that relic? I Guess We Are About To Find Out...

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